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2005 501 BOSS Mustang Concept by ~pleyr:iconpleyr:


©2004-2010 ~pleyr
:iconpleyr:

Artist's Comments

Low poly model of the new Mustang GT, with a slight twist, if there were to be a new Boss Mustang, or a new Shelby GT500, it wouldnt be too far off my concept i don't think. An infusion of raw aggression and modern style... forget the Mustang GT-R 40... this is the way 'Stang tuning should be done.

about 4k for the car's body, with a 512x512 texture (which took two days to make, sadly.. the work put into it is not really visible on the render)

un rendered screenshot (texture work is a bit more visible)
[link]
[link]

Comments


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:iconwaycool9:
thas cool, too bad its so low poly....its a really cool idea though.

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whoop whoop have a good one eh?
:icongeorge917:
this is like...need for speed rendering...

you dont have an nfs4 .fce file for it do u? :)
:iconsgtdemo:
at first i wasnt excited, it was all right, then you said low poly then i decided you had giant balls.
mustangs are the coolest but you cant hate the gt 40 i whooped le mans ass back in the day

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'do you want me to punchisize your face for free?" Rod Farva
:icondubou4:
very nice

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[link]
myspace.com/crojas
:iconbudl0:
that renders sick man..really nice

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~D3vi4nt Her0z~
Hero-worship exists, has existed, & will forever exist, universally among Mankind.
:iconnalhcal:
Very nice. The car looks so mean, it has such style. What was the poly count?

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web design
:iconscuzz:
Endo get that put in a game now.

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Details

May 2, 2004
129 KB
800×833

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